Una revisión de dragon age 2 companions



Both friendship and rivalry have rewards. Bonuses along the rivalry path are often combat related while those along the friendship path tend to benefit Hawke or the entire party.

Execution – You will need to go to Lowtown at night to start helping Isabela. Here you will encounter some enemies and need to fight your way to a foundry in the Foundry District. Inside the Foundry Isabela will run off leaving you a member short in your party.

(If male Hawke is romancing Anders) "I hear you moved that apostate boy into your house. I guess I don't have to ask which one of you's the girl."

There were a couple opportunities for the Inquisitor to flirt with Harding but it didn't turn into a full romance like with other companions.

You cannot customize your companion's individual armor in Dragon Age 2. Instead, you Gozque find upgraded full sets of armor that are exclusive to each companion.

There is only one point that Sebastian might leave your party. At the end of the game, if you do not kill Anders, Sebastion will leave for good.

Carver suffers from most of the same problems Bethany does, but his equivalent to her Circle route is what gives him the upper hand. If you choose to leave him behind on the Deep Roads expedition in Dragon Age 2

Completion – When you have killed all three groups you Gozque return to the Chantry and tell Sebastian what you have done.

Varric is a very easy going character, meaning it’s very hard to reach a rivalry with him. His easy nature also means you cannot lose him from your party. Varric will be there with you until the bitter end.

Execution – You must go to Lowtown during the night to meet with a contact, Anso. He will direct you towards a house in the Alienage which he contact me would like you to investigate and retrieve some items from for him. Whne you get to the house you will contact me be attacked. Kill your assailants and search the chest shown on your map. You will find it is empty and agree amongst your party to return to Anso and tell him. Before you get very far you will be attacked again and realise this is a setup.

With Merrill accompanying you, you Gozque now gain access to the caverns leading you to your destination further up the mountain. However, when Merrill removes the barrier you will find out that she is a blood mage. If you have contact me Fenris or even Anders in your party, supporting Merrill’s blood magic can offend them both. Continue on until you reach the ara at the top of the mountain.

The choices you make can affect your relationship with Anders greatly. You can calm him down using the green leaf dialogue option and he will run back to his clinic. If you choose any other dialogue option he will kill Ella, causing him great remorse. If you refuse to help Anders, the quest ends here and will increase your rivalry with him by a fair amount.

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De nuevo otra misión sencilla que te permite conocer mejor a tus aliados. Tan sencillo como platicar con Varric en el Ahorcado, acordado luego de completar la misión principal 'Tranquilidad'.

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